Rummys Blog An world of endless Monday

Monday, 10 March, 2008

Sunday in the Slave Pens

Filed under: World of Warcraft — Andrew.Rowbottom @ 10:16 am

Sundays Slave Pens party was

  • Stronghide 64 Night Elf Feral Combat Druid [Hippy Knights] (524)
  • Fendel 69 Night Elf Beast Mastery Hunter [Puur Hollands]
  • Katibri 63 Draenei Fire Mage (522)
  • Hordslayer 67 Human Discipline Priest [Adrenaline Rush]
  • Flowersz 64 Draenei Restoration Shaman [Munqui Tribe]

The whole instance took 1h 18m from first being invited. The actual instance run took from 14:44 to about 15:30, there three quarters of an hour is pretty damn fast for an instance. No-one died, opisthorchiasis at all! The XP gain was fairly good. Looks like I’m going to be forced into instances to level up.

Unfortunately because the instance was sooo fast I didn’t really get a chance to know anyone, nor how well they were actually playing. So no-one has been added to my friends list.

I also did a Munqui Tribe boost into Zul’Farrak just to get the Carrot on a Stick (+3% riding speed). Oddly that instance took almost as long as the Slave Pens run. Still it was nice to play with some guildies for a change.

One thing I’ve noticed about being the healer in a group is the lack of vendor trash loot. All the mobs get looted by the melee and there’s rarely anything left for me. Since vendor trash makes for at least a couple of gold when I’m melee this is a little disappointing. At least I can still skin some of the leftovers for a few silver.

Sunday, 9 March, 2008


Filed under: World of Warcraft — Andrew.Rowbottom @ 6:33 pm

Went and respecced Resto on Saturday, cure healed Slave Pens on Sunday, cheap went well, went really fast. Though we did have a 69 with us and a Discipline Priest. Unfortunately I got so carried away speccing Resto I ran out of points for Enhancement. So now Mobs die before I do, but they die of old age rather than because I’m actively killing them.

At least the respec cost 5g less than I was expecting. So here we go, back to the trainer!. Oh yeah, mana tide doesn’t seem very exciting, though earth shield isn’t bad. I’m going for a mana tide free build, instead going down to get shamanistic focus for the 60% less mana on shocks.

Friday, 7 March, 2008

To the munquis

Filed under: World of Warcraft — Andrew.Rowbottom @ 2:04 pm

A couple of times this blog has been spotted by my guild, disinfection the Munqui Tribe, malady when it’s been brought up in Guild Chat I’ve nearly always acted embarrassed and hinted that this blog is “not for the reading of”.

Yeah I’m shy.

So what!

Read away.

If I really didn’t want anyone to read my feeble musings I wouldn’t post them.

To rest(o) or not.

Filed under: World of Warcraft — Andrew.Rowbottom @ 2:01 pm

I’ve been pondering my healing run the other day. I’m thinking that the large number of deaths can be explained by

  1. typical PuGishness, viagra
  2. overall inexperience with the encounters
  3. novice healer

another factor could so easily be that I was only 1/3 restoration spec.
I’m going to have to get off the fence and decide, Restoration or Enhancement. At the moment I’m only “talented” enough in the Resto tree for an off healer, and they don’t really exist in 5 man groups. I could backup heal, when the healer dies, but I don’t think I’m mentally flexible enough to make such a large change midst fight.

I think I will respec as Full Restoration, this will mean quite a change to my playing. I’ll have to do more instances for XP since I’ll find questing slower. I’ll need to be able to devote longer periods at one time to playing rather than hopping on for an hour and a bit every night. Ideally I’d find a questing buddy and regular instance group.


I’ve done some playing on with the talent tool and I’ve got the following numbers out of it, this is wearing my “healing gear”:

                              Talentless    Current    Resto
Lesser Healing Wave    HpM     2.6          2.8        3
                       Heal    1000         1063       1134
             HPS (inc crit)    695.4        756.3      803.6
Healing Wave           HpM     3.2          3.4        3.6
                       Heal    2088         2212       2365
             HPS (inc crit)    725.6        944.7      1005
Chain Heal             HpM     2            2.2        2.7
                      Heal     849          952        1170
                       HPS     353.9        406.7      497.4
Chain Heal (2 targets) HpM     3            3.3        4.05
                      Heal     1273.5       1428       1755
                       HPS     530.85       610.05     746.1
Chain Heal (3 targets) HpM     3.5          3.85       4.725
                      Heal     1485.75      1666       2047.5
                       HPS     619.325      711.725    870.45

This is absolutely not as I expected. The rough differences between my current build and a full restoration are:

Lesser Healing Wave ~ 6%,
Healing Wave ~ 7%
Chain Heal ~ 23%
Between talentless and Full Resto:

Lesser Healing Wave ~ 14%,
Healing Wave ~ 14%
Chain Heal ~ 38%

So to me, this means that not going Resto will gimp my single target healing spells by about 8%. Of course this does mean I don’t get the desirable Chain Heal boost, nor Earth Shield nor Mana Spring.
On the other hand, respeccing only costs gold (50g to try it and switch back) and will definitely give me some practice at what is likely to be my end-game role. 50 Gold is about 1/3 of my savings so it’s not chicken feed, then again it will change the game, and let me know if I really want to go resto at the end.

So there you go.

Thursday, 6 March, 2008

BF Group Makeup

Filed under: World of Warcraft — Andrew.Rowbottom @ 1:03 pm

Most of this group were really good, viagra 40mg apart from Getz i’d group with any of them again.

20:00 Start.

  • Draconangel   61 Human    Prot    Warrior    [Hippy Knights]   (521)
  • Birlin    64    Dwarf    Fury    Warrior    [MenowaR] (508)
  • Getz   60 Human Prot Paladin [S Y M B I O T E] (399)
  • Vomir   62 Draenei Shaman [Made by Poland] (463)
  • Flowersz   63 Draenei Shaman [Munqui Tribe] (534)

20:45, ask Birlin & Vomir leave, Stronghide & Damodred join.

  • Draconangel   61 Human    Prot    Warrior    [Hippy Knights]   (521)
  • Damodred 66 Draenei beast Mastery Hunter [The Aventine Succession] (525)
  • Getz   60 Human Prot Paladin [S Y M B I O T E] (399)
  • Stronghide 62 Night Elf Feral Combat Druid [Hippy Knights] (490)
  • Flowersz   63 Draenei Shaman [Munqui Tribe] (534)

21:35 Getz leaves closely followed by Damodred

21:50 Sinistre,Ministirth joins 

  • Draconangel   61 Human    Prot    Warrior    [Hippy Knights]   (521)
  • Stronghide 62 Night Elf Feral Combat Druid [Hippy Knights] (490)
  • Flowersz   63 Draenei Shaman [Munqui Tribe] (534)
  • Sinistre 62 Night Elf Combat Rogue [Cookie] (538)
  • Ministirth 62 Human Arms Warrior [TreeHugers] (525)

22:58 Party disbands

Blood Furnace

Filed under: World of Warcraft — Andrew.Rowbottom @ 10:58 am

Well I was trying to get into Hellfire Ramparts last night and no-one wanted to go there. So I ended up joining a group for the Blood Furnace a level 61-63 instance. Since the group couldn’t find a healer it fell to me to be the main healer. I slapped on my healing gear, glands which I had packed especially because I knew was going to do an instance and felt there was a fair chance it would be as a healer. This is the first time I’d worn all my healing gear.

The instance took 3 hours from starting so I had to stay up late.
Fortunately most of the group, at the start, were plate wearers. In fact despite several changes in the group makeup the majority were always tank capable. I feel, after the event, that this made for a good first healing experience, especially as a “gimped” healer – I’ve only gone 1/3 into the Resto tree so I’m missing quite a few of the particularly nice talents.

Did it go well? Hmm, not as well as it might have, but the quality of the players was definitely in the fair to good range which made up for my inexperience. We actually managed to get through to the last boss and wiped on him twice. Since then I’ve read the strategy and I’ve come to realize that we simply handled that boss wrongly, and if handled correctly we could probably have wiped the floor with him.

I did far better than I thought I would, true I died 9 times in all, and true we had complete wipes a few times. It’s very true to say I was saved several times by the playing of the others, they consistently noticed when I was under attack and pulled aggro back off me, even switching to backup healing and “bubbling” me when needed.

The only downer in the group was a Prot Paladin called Getz, who I played with yesterday, he wasn’t the main tank today. Eventually he quit in a minor fit after I was combat rezzed, claiming he was quite capable of handling healing. Really, I’m not at all sure he was. Out of the members in the initial group makeup he was the hardest to keep “upright”, harder than the other Shaman who was in mail. He kept forgetting to give out buffs as well, even after reminding. Anyway he has now been tagged with a low Karma, so there!

I was mildly amused when we retried the second boss and I got locked out of the room and had to heal through the bars.

At around 10 to 10 I had a minor panic when I couldn’t get into the parental controls to reset my logout time, fortunately it was back up by about 5 to 10, otherwise the group would have suddenly lost their healer. I must remember to adjust before going in.
A couple of the group have added me as a “Friend”, once again flattering.

I even won a blue! Not useful for healing, but it’s going to be nice for questing. Everyone in the group at the time could use it so we all “needed” after a discussion.
What went well:

  • I only ran out of mana once, and that was after blowing a cooldown and a health pot trying to stay alive.
  • I didn’t panic when I got adds, I ran towards the melee like the guides say. I’d like to think this helped.
  • I used chain heal a fair bit. Like they recommend.
  • I think I put down a reasonable set of totems.
  • I had, I think, passable +healing gear, after including mental quickness it came to around +400.

What I could have done better:

  • Used my cool new +healing trinket far more often. It’s only on a 2 minute cooldown so I could sometimes have used it twice a fight. I only occasionally used even once!
  • Paid far more attention to the Rogue (at the end), as a leather wearer she was far more squishy than the others but I was only giving her the same amount of attention.
  • Used Gift of the Naruu more than once! Our rogue could certainly have benefited hugely from it!
  • Used the fire totems more, I didn’t lay any down at all, both for fear of getting aggro and pulling unwanted adds.
  • Respecced a lot deeper into the Restoration tree.

Wednesday, 5 March, 2008

LF PUG Ramparts

Filed under: World of Warcraft — Andrew.Rowbottom @ 11:56 am

Went into Hellfire Ramparts last night with a PuG, case mostly level 60s with Flowers at 63. It went better than the last time I went in there, approved but we still wiped a few times, and twice on the second boss. The second attempt on “Omar the Unscarred” was better than the first, but we still only got him down to about 40%. I kept pulling aggro at first, though I managed to control it more sensibly by the time we reached Omar. I think the only other member of the group that had an aggro meter was the full resto shaman. I’m not too sure what was wrong with the group, there didn’t seem to be any complete idiots. We had a pretty good healer. The rogue seemed to be doing his job, the resto shaman did pretty much as well as can be expected when DPS’ing. It was either me, the Prot Pally tank, or just the group makeup. Ah well, I’ll think I’ll make it my aim to try ramparts again and again until I’m in a group that clears it.

On the plus side the unguilded resto shaman spoke to me after the run and has put me on her friends list, which is flattering.

Tuesday, 4 March, 2008

It’s a different game

Filed under: World of Warcraft — Andrew.Rowbottom @ 1:17 pm

Now I’m in Outlands I’ve discovered that it’s a slightly different game. The quests are still the same, oncology but the way you approach them is different. First of all there were the mobs in Hellfire peninsula which come in small groups, now I’m discovering that the “enhancement” spells I cast are making a difference. Previously I simply Dual Wielded with WindFury on both weapons, now I make a choice between Dagger and Shield or Dual Wield, and even change my weapon spells. I’ve come up with some basics.

Against “Warriors” I try to put Flametongue on at least one weapon since, being magic, it bypasses their armor and so does more damage. I sometimes use a Shield as well to reduce the incoming damage by about 50%.

Against Spellcasters I try to Dual Wield with Windfury to kill them as fast as possible. Their spells bypass my armor so I really need to down them ASAP. I’ve even put a rank 1 earth shock spell on my keybindings so that if I run out of mana I can still stop some of their casts.

Against some animal mobs I’ve learned that they will typically cast a nasty spell after the fight has been going on for a bit, so now I have to keep my shock spells in reserve rather than simply “spamming” them whenever they’re ready.
Likewise I’m starting to use the “resistance” totems, for example against the “umbrafen eels” the nature resistance totem seems to halve the damage they do me.

I’m still learning the game. I guess if I had been PvPing I would have learned some of this already – but I don’t PvP. Enhancement Shaman are allegedly rubbish at PvP, and I don’t have a real mouse on my laptop so my mobility, which I’m told is important in PvP, is quite poor.
Post level 60 your success in Outlands is much more oriented towards the equipment you are wearing than to the actual level you’re at. I seem to be continually upgrading my stuff with quest rewards, at level 63 I’m on my third piece of chest mail already!
I really must sort out my bags and my healing set. I’ve got heaps and heaps of food filling my bag slots, several items of potential healing gear in the bank, and even more Healing and fighting geat that I bought from the Auction House in the mail.


Filed under: World of Warcraft — Andrew.Rowbottom @ 12:45 pm

Soon after I started WoW I realized I wouldn’t be Role Playing. Obviously I’d kinda decided this already because I didn’t pick an RP realm. It was slightly interesting that there was absolutely no role playing going on at all, website like this but not much. My first character pretty much soloed all the time anyway, so interaction with any potential RPers was always going to be nil.

It’s come as a bit of a surprise that I now have the opportunity to RP a little. Not your full on stuff, but more of a little bit of playing “pretend”. And it all came about by accident.

Some background: Flowersz is a Draenei Shaman, who happens to be female. She’s the first female character I’ve created in WoW, and was only female because I wanted to play a Shaman, so she had to be a Draenei, and I already had a Male Draeni. In real life I am an English male, not female, and not alien. The Shaman class has really grown on me and so despite being of a different gender and race Flowersz is now the character that I play 90% of the time.

A couple of days ago I grouped up with another guild mate (see Humbled). During the game he kept referring to me as “missy” and even later on as his “queen”. After the “queen” comment I started to point out that I was not as he might expect and he smoothed my feathers down. So we’re playing this “my queen”/”my hero” game the next day on guild chat when he pops up a whisper and has a good laugh, because it turns out he didn’t actually know I was male.

All this has inspired me to post a fairly rubbish piece of fiction in his praise (see humbled again) to the guild forums, written from the view of a young female draenei .

I hope Squid doesn’t mind.

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