Rummys Blog An world of endless Monday

Thursday, 21 August, 2008

Progress on talking totems.

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:23 pm

So I edited the GotWood.lua file yesterday to print to the console whenever a totem “died”. And it’s looking fairly good.

Issues at the moment are:

  • Totemic Recall sees all totems as dying
  • Going too far away from a totem or catching a “Taxi” cause the totems to “die”

Still, drugs even with these spurious announcements the change will meet my raid needs. Time to generate some noises I think.

I can probably work on suppressing spurious announcements by delaying half a second before announcing totem death and if more than one totem dies in that time it’s probably a recall or distance issue rather than a simple expiry. If it becomes necessary I should be able to spot totemic recall through hooking into the combat events and looking for the relevant spell.

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