Rummys Blog An world of endless Monday

Tuesday, 16 September, 2008

There are some things money can’t buy, for everything else there’s dailys.

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:17 pm

Followup post to my cost of raiding post.

Comparing the cost of the Elixir’s used in a progression raid against Flasks (last through death, angina expire after 2 hours).

  • Cost of Elixirs: approx 50g
  • Cost of a single Flask: 60g (2 needed for 3 hours)

It’s cheaper by far to buy Elixirs.

Mana Pots, viagra Elixirs, food, armor repairs: 100g.

Downing Nightbane for the first time: Priceless.

Bless their cotton socks.

Filed under: World of Warcraft — Andrew.Rowbottom @ 11:56 am

Yesterday’s Zul’Alman run didn’t get off the ground due to “lack of tank”. I’ve been expecting this, illness the Munqui Tribe has quite a few dedicated healers, unhealthy and a few seriously excellent players that will re-spec to help out, what we don’t have is enough tanks. I should clarify, we *do* have enough tanks, but we don’t have much in the way of “spares” – tanks are a very precious commodity. I think they may be starting to burn out, poor things.

Anyway. Just a post to say thanks to the brave souls who are prepared to take the beating for us DPS and healers, bless their cotton socks.

Monday, 15 September, 2008

Cost of raiding?

Filed under: World of Warcraft — Andrew.Rowbottom @ 2:57 pm

OK, buy more about this is a fairly standard post, otolaryngologist how much does it actually cost to raid? Last Tuesday Flowersz was present at what counts as a progression raid, visit this the last two dragons in Karazahn… Here’s what she used, as a progression Flowersz downed her best potions and ate her best food. She would have been better drinking one of those Flask thingys that last rthrough death, but she’s not too smart.

Duration: 3 hours.

Deaths: 10 (19:22, 19:40, 19:41, 19:55, 20:29, 20:29, 20:40, 21:13, 21:16, 21:43)

Repair Bill: around 16g

Mana Potions: 11 (11*2.5g)

Superior Mana Oil: 4 – 1 Hour a pop, early refreshing meant 4 applications, not 3. (4.5g)

Well Fed: 7 – Golden Fishsticks or Blackened Sporefish (7*1.25g)

Elixir of Healing Power: 7 (7*3g)

Elixir of Major Mageblood: 7 (7*4g)

Total: a little over 100 gold!.

Thursday, 11 September, 2008

Nerf points, class balancing and Anti-classes

Filed under: World of Warcraft — Andrew.Rowbottom @ 8:02 am

First off I should warn you  that  know hardly anything about PvP and this is a PvP post.

You hear an awful lot of moaning about how such and such a class is overpowered in PvP and I’ve had an idea that might give players the control to implement their own balancing. Drumroll, physiotherapist introducing Nerf Points!

The idea is that players have an unlimited number of nerf points that they can allocate. They’ll work a bit like resilience I guess (I know nothing about resilience except that it is a PvP kinda thing). If a player feels that a particular class, pathopsychology say rogue, nurse is too powerful against their class then they can assign some nerf points against that class which will increase their resilience, but only against that class. To balance things out though for every +1 nerf point allocated against one class all the other classes get -1 (or maybe -0.5 rounded up)  nerf points. So in making rogues weaker against you, you make priests, hunters and so on stronger.

To avoid cheating every time you change your nerf points you get a temporary ban against going into PvP arenas etc.

Random thoughts from an Agent of Chaos.

Wednesday, 10 September, 2008

Good, but not good enough

Filed under: World of Warcraft — Andrew.Rowbottom @ 11:49 am

Another progression post…

After canceling Tuesdays Kara run, order it was re-instated ad-hoc to start an hour later. Mondays team had cleared all except the two dragons so that’s what we were after. It went so-so, Netherspite went down after one wipe, but Nightbane was another story.

Four wipes later we did manage to tame the beast, after a certain degree of swapping out of toons and bringing in some of the “big” boys. At least we did manage it, it was our last attempt (win or lose), so we didn’t go home defeated.

Flowersz unfortunately did not bring her A game to the fight, more of an A- or B+. Despite that I still managed to quite enjoy the whole event, it’s quite something that we’re getting good enough to down dragons!

Sue’s getting used to the idea that I’m “busy” at one night a week and I should take advantage of that to raid at least once a week, it keeps the game alive for me. Heh, heh, I’ve just thought if Mondays raid is clearing all bar the two dragons then they got 15 Badges compared to my 4, I should join Mondays raid! No, I’m not being serious.

Also I had serious computer trouble during the Air phase/Rain of Bones with my frame-rate dropping like a stone (it felt like 4 or even less). Facing away from the group made a huge difference here.

The Good:

  • Chain potting and Chain trinketing, I seem to be getting the hang of this.
  • Downranking heals, I think it was the last attempt where I really started to vigorously downrank and as a consequence didn’t have anything like the same mana issues.
  • Totem refreshing is getting natural, I hardly need the audio prompting, though it is still useful.

The So-So:

  • Not too far behind the leader on the healy meters. Second overall, but then the third healer wasn’t as well geared as Flowersz so no surprise there.
  • Probably could have used ManaTide one more time, it’s a question of deciding which phase to use it in.
  • Moved away from the tank to get out of an unlucky pair of Charred Earth spots which put me out of range, while I was making my weak excuses the RL pointed out that I should walk forwards. Tried that and it seems to work. Thx to the RL.

The Bad:

  • No heroism! Bah! The issue we have with Nightbane seems to be DPS and I had the tank and two DPS in my group, and still didn’t use it! Wally!
  • No Fire Elemental. OK, I did bring one of these in on an earlier wipe, but I didn’t use my hot little friend on any of the last few attempts, the next to last was quite close and it might just have tipped the scales.
  • Got too close to the dragon on a totem refresh and got splatted – wipe!

Here’s the Healy chart for all the attempts. Note the excessive number of deaths!

Not too shabby.

Monday, 8 September, 2008


Filed under: World of Warcraft — Andrew.Rowbottom @ 2:38 pm

Now Flowersz is now exulted with the Shattered Sun Offensive, viagra order   random SSO soldiers will make flattering comments about her prowess. Its still amusing me (and Flowersz). Not like those bloody arrogant Aldor who barely condescend to acknowledge her existence.

On another topic, there’s been a fair bit of commentary on the “refer a friend” scheme that Blizz have introduced, particularly the speedy leveling changes. I like to contrast this with the “please speed up levelling” comments. Maybe, just maybe, Blizz are trying to teach us something?

Friday, 5 September, 2008

A shortie

Filed under: World of Warcraft — Andrew.Rowbottom @ 3:42 pm

Not a story about Flowersz, neurosurgeon but an old vignette about my main at the time…

Szar’s story

The inn was full of smoke and, for a change, filled with a rowdy boisterous mob, seemingly drinking to forget. What they were forgetting was unclear, most of the new crowd had drunk enough to forget their own names. Quietly watching from a dark corner, nursing his glass of milk, and still dripping from the rain, was a gnome. He was dressed in poorly matched, badly fitted, clothing. His cloak, indeed everything he was wearing, was covered in stains as if it had belonged to someone who had died from a very messy illness. Given the quite how filthy his cloak was it was probably that more than one unfortunate had died. In contrast the gnome’s young face was clean, with a carefully trimmed cavalier beard (gnomes get their beards early), and a quiet happy smile.

Suddenly, for how else would it have happened on a dark night, a young watchman burst in. At first ignored, gradually everyone began to pay attention, caught by descriptions of the dead who were no longer dead and wolves who were no longer wolves. A muscly armored man, with a certain aura, seemed particularly interested and, stepping forwards, carefully got the full story from the young woman. He sobered rapidly, gaining both in stature and presence, as she told her tale. When her story was complete she was ushered into the kitchen by the cook and the paladin, Brastfield, stood straight, and with a clear voice asked for the Mayor.

The gnome, Szar, was not unaffected by the tale, but despite his lack of years, was smart enough to know when not to get involved. After a short “discussion” between the paladin and the mayor the drunken horde girded their loins, metaphorically in most cases, and shouldered their way out through the doors. Szar took the opportunity to sit closer to the fire, shuck his boots and warm his little toes. He was still there when the triumphant tribe returned.

Thursday, 4 September, 2008

An old Story

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:52 pm

Not too good a piece, hair I can see all sorts of issues with it, pestilence but hopefully not a waste of your time.

The evening began with Flowersz sitting in the Honor Hold inn resting and enjoying a well earned meal with perhaps a quiet drink or ten. At least that was the plan, infection if only it wasn’t for the group of scrawny elven warriors who clearly weren’t up to paying attention to anything as difficult as a plan. Every once in a while another one of the long eared androgynous boys would come over and try to strike up a conversation, usually about themselves, their current knitting project, or in a particularly egocentric case just exactly how cute his butt was.

Honestly! It wasn’t as if Flowersz was trying to give of “those” signals, she’d not even polished her horns tonight, let alone sharpened them. Bored with the latest attempt to hit on her she looked across the inn and briefly caught the eyes of a young dwarf before he looked down and fed his purring companion another piece of raw meat. Now that’s a bit more like it, she thought, proper broad shoulders, and, if you squinted a bit, you could even imagine the shiny, well groomed, and plaited beard was covering some handsome tentacles. Not that she was looking for that kind of thing mind you, today was definitely about business, not pleasure, but still…

Eventually after a humorously disastrous attempt at mumbly peg with a knitting needle the current representative of the best that elven warriorhood had to offer left to rejoin his mates, clutching his bleeding hand. When she saw yet another bravo begin to get up from the group Flowersz panicked, stood, and practically ran over to the hunter, still alone at his table, and introduced herself.

Venom Squid, a most unusual name for a child of the land-bound race, was far more entertaining than his slightly shy nature suggested, and happened to be good company. Even more interestingly, he too, was here on the same business as she: To find and kill Drillmaster Zurok. Clearly some administrative cock-up had happened somewhere amongst the Munqui Tribe officers for them to send two operatives to terminate the same thorn in the side of the Alliance. Squid had done his research and had a cunning plan, rather than go in full frontal as it were, he’d brought some ropes and intended to “sneak in through the side door”.

Meals complete they retired and after a hearty breakfast the morning set out…

Before too long they were at the top of a cliff, and below them they could see their target and a few of his henchmen. VS holds a finger to his lips and unslinging his rifle quietly and methodically begins picking off the henchmen one by one. Flowersz, in a rash mood, leaves ‘Squid to it and begins to scale the cliffs to engage the only henchman her companion cannot see because of an overhanging rock. The fight’s going well when suddenly Zurok charged around the corner, attracted by the noise. If it weren’t for the agile ‘Squid leaping down from high and joining battle Flowersz would have been in serious trouble. VS dispatched the evil Drillmaster single-handedly in an impressive whirl of axe blows, pausing only long enough to fatally wound Flowersz opponent.

Unfortunately in VS’s rapid descent the scaling ropes became unhitched, and the only way out was now “through the front door”. After a brief discussion the two Munquis decide that, objective achieved, a hasty exit is the simplest solution. They both summon their steeds and race off past the remaining guards who start to give chase. They had barely left the encampment before VS is knocked from his mount. Flowersz hearing his cry looked back and seeing a wall of Orcs between herself and the mighty VS, thinks there’s nothing for it but to try and draw off the remaining guards, leaving VS to fend for himself – cringing inside for being so cowardly. She manages to shake off most of the pursuit, but at the last moment a lucky stone throw, catches her on the back of the head and knocks her off her sabre mount. The guards leave her for dead and head back to where the main battle is taking place, back to the solitary VS!

When Flowersz regains consciousness she sees she is on her own, and prepares to re-mount. As the ringing in her ears begins to fade she can still hear the sounds of a furious battle behind her, gunshots and a loud growling. Finally there is a sudden agonized scream and all is quiet. She sneaks back, plagued by guilt at abandoning her team mate, to the cliff edge above the battle. Descending the cliff, once more, determined to retrieve the body for a decent burial she searches through the corpses, kicking the piles of limbs and mangled torsos to one side in case the sturdy dwarf has fallen underneath one of the disgusting creatures.

Flowersz searched on, unaware she was being watched by a smiling blood covered observer. “Hello missy, so you came back then?” chortled ‘Squid emerging from behind a cart with a bottle of Dwarven Stout in his hand and his ever present, though smeared with blood, hunter’s companion by his side.

Flowersz started, “But how? There were”, a quick count of legs and dividing by two, ” seven of them.”

VS laughed, “yeah, well, only seven.”.

Overjoyed F hugs the modest Dorf and swings him around. When she finally put him down he grinned and said “Next time, stick with me and Fluffy, little missy, and you’ll not be getting any more of those lumps on your head.” His smile widened even more, took another swig and said “We neither of us would want your pretty tail to get any more bent”. Fluffy purred in agreement.

“Next time”, thought Flowersz, he said “next time!”.

First attempt at characterization

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:39 pm

Yeah, link so here’s a page with some thoughts on quite who Flowersz is. At the moment it’s all surface with no depth, youth health I’m hoping it will deepen as I start looking at what is happening to her in WoW from this direction.

I’ve got an old RP story on the Munqui site that I may well re-visit.

I’m already tempted to try the RP walk even though it means I’ll have to press some funny keys on my keyboard.

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