Rummys Blog An world of endless Monday

Thursday, 19 March, 2009

How to annoy your raidies.

Filed under: World of Warcraft — Andrew.Rowbottom @ 9:36 pm

21:17:47.144 UNIT_DIED, geriatrician …, cheapest “Flowersz”
21:17:47.512 UNIT_DIED, for sale …,”Heigan the Unclean”

Yup, I was the only death, at just 368ms before we would have got the achievement. 368ms is less than the lag I was having (423ms from memory), though I’m checking now and it’s dropping back down to 300 even as I write..

[@22:00 Now my latency is down to to 164ms!]

/facepalm

Filed under: World of Warcraft — Andrew.Rowbottom @ 6:58 pm

I’m freaking out, more about looking at my gamepad. Where do I put the spells?

I’ve written several lists of spells I use; sorted by frequency of use, reaction time required, spell category, cast-time, alphabetic, you name it I’ve got a list for it!

I’ve got colour coded charts of which keys are the hardest to reach, which ones cannot be reached while pressing the “shift” key.

I’ve got spreadsheets with trial spell layouts.

I’ve done everything except actually plug the damn thing in and start using it.

Paralysis through analysis, and fear of getting it all wrong.

I had a light bulb moment on the way home. Virtually all my raid keystrokes are either two handed with the left hand pressing Shift or Control or only use the left hand. So I should still be able to play two handed, but with one hand on the controller. Then I can “migrate” my two handed spells onto the keypad. Finally a way forwards!

Gaming keyboard

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:52 pm

BRK is gloating about his new G11 gaming keyboard, disease it’s nicer than either the Saitek or Nostromo N52 ones I’ve got, but then it’s also more expensive. But it’s making me think: I really must get some practice in on it, once I’ve set up my keys I’ll have to run a couple of PuGs, ideally easy peasy low level ones, working up to Heroic Utgarde Keep. First though I’ve got to figure out what spells I actually use in a raid… Time to look at the WWS logs.

I’ll keep you abreast of my progress, and particularly whether it’s worth the effort.

Patch 3.1 and dual specs

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:50 pm

I think I’m going to start prepping for patch 3.1, hepatitis I’m going to buy my second set of glyphs before I need them and probably buy some of the BoE epics, prostate I predict there’ll be a slight surge in price for both glyphs and BoE epics as everyone starts gearing up their second spec. I’ll also keep stocking up on Titansteel bars in the hopes that they’ll sell when the new recipes come out, ampoule I’ve already got 12, but I’ve been slacking on that front lately..

But the really big question is….. Enhancement or Elemental. As Elemental I’ve already got a load of spellpower, haste and mp5 gear, since I’m a caster spec already. I am completely missing on +hit so that’s a 20% miss rate until it gets sorted!

On the other hand Enhancement is fun and a different game. I’ve already got some Enhancement stuff in the bank, but only barely enough to do heroics. I imagine I’ll have to spend a few thousand buying some BoE epics and craft a few decent gems.

Either spec will mean re-learning how to do instances.

The guild is a little melee heavy, and we’veĀ  with Paladins coming out of our ears (5 guildies and 2 out-of-guild alts out of 19 on our last OS25 run) , so guild-wise another caster might be beneficial on some fights, our healers are currently running at ridiculous amounts of overhealing so they could probably spare a healer on some fights. That said, I’m sure the other healers are thinking the same thing, and I wouldn’t be surprised if they were better geared as well.

Also on Dual Specs, our only raiding warlock is having a little QQ because he’s doing poor DPS on trash, (great on bosses though), the penalty of being affliction. He’s been wondering if he should go Destruction. Maybe Dual Specs will solve this.

I can’t help but think that Blizzard are going to start designing dungeons to *require* Dual Specs, caster heavy on this boss, healer heavy on this one and so on. Already some of the bosses favour slightly different group makeups, not significantly at the moment, but when raiders start swapping specs based on the bosses it doesn’t seem unlikely that Blizzard are going to have to react and alter the encounters to take this into account. Harking back to the “Bring the Player not the class” you can see that Dual Specs is actually a step in this direction, if you allow players will change spec mid-instance, making the class (well spec at any rate) less important.

Economy

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:44 pm

I don’t play the auction house much anymore. Back in the day I used to regularly log on in the morning do a quick Auction House scan for disenchanting and maybe “flip” anything that looked particularly cheap. Profits weren’t big, bulimics but they were steady for not a lot of effort. Now I simply don’t bother, laziness really.

I read the Greedy Goblin and other blogs, and pay some attention to what they say about making money. But the economy on my server doesn’t always match what they are seeing.

Take this post from The Greedy Goblin, (s)he says that prices typically rise at the weekend and drop mid week. I just haven’t seen that, Dragon’s Eyes (from the Jewelcrafting dailys) were selling at 100g last Saturday, and last Tuesday night were selling at 127g. Fairly typical price fluctuations for these items in my experience. Another example is Northern Spices, more than one blog says that these are an easy way to make money, selling for around 3g each, on my server they sell for half that. What’s more cooking them up isn’t overly profitable, most cooked foods are going for barely more than the money you can make from selling the spices, though I have just found a food that sells for a bearable profit.

I’m wondering if these differences are reflecting a culture difference between the US and Europe. Perhaps Europeans, even the “weekenders”, are more inclined to level their trade skills and do the crafting dailys. This would explain the price drop for daily products over weekends.

I’m not saying mine is a difficult server to make money in, I suspect that the GG could rake it in were (s)he to come to my server. Even I have been able to find some nice niche markets now and again and I know a very simple small profit can be made turning titanium ore into titanium bars, I rarely buy the bars, two ore is usually cheaper. Which is strange because every player that can mine the ore can also smelt it into bars for around 10% more gold. [2 x ore for 8g -> 1 x bar for 9g].

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