I think I’m going to start prepping for patch 3.1, I’m going to buy my second set of glyphs before I need them and probably buy some of the BoE epics, I predict there’ll be a slight surge in price for both glyphs and BoE epics as everyone starts gearing up their second spec. I’ll also keep stocking up on Titansteel bars in the hopes that they’ll sell when the new recipes come out, I’ve already got 12, but I’ve been slacking on that front lately..
But the really big question is….. Enhancement or Elemental. As Elemental I’ve already got a load of spellpower, haste and mp5 gear, since I’m a caster spec already. I am completely missing on +hit so that’s a 20% miss rate until it gets sorted!
On the other hand Enhancement is fun and a different game. I’ve already got some Enhancement stuff in the bank, but only barely enough to do heroics. I imagine I’ll have to spend a few thousand buying some BoE epics and craft a few decent gems.
Either spec will mean re-learning how to do instances.
The guild is a little melee heavy, and we’veĀ with Paladins coming out of our ears (5 guildies and 2 out-of-guild alts out of 19 on our last OS25 run) , so guild-wise another caster might be beneficial on some fights, our healers are currently running at ridiculous amounts of overhealing so they could probably spare a healer on some fights. That said, I’m sure the other healers are thinking the same thing, and I wouldn’t be surprised if they were better geared as well.
Also on Dual Specs, our only raiding warlock is having a little QQ because he’s doing poor DPS on trash, (great on bosses though), the penalty of being affliction. He’s been wondering if he should go Destruction. Maybe Dual Specs will solve this.
I can’t help but think that Blizzard are going to start designing dungeons to *require* Dual Specs, caster heavy on this boss, healer heavy on this one and so on. Already some of the bosses favour slightly different group makeups, not significantly at the moment, but when raiders start swapping specs based on the bosses it doesn’t seem unlikely that Blizzard are going to have to react and alter the encounters to take this into account. Harking back to the “Bring the Player not the class” you can see that Dual Specs is actually a step in this direction, if you allow players will change spec mid-instance, making the class (well spec at any rate) less important.
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