Hit me!
The new LFG got me an Utgarde Keep run in about 10 minutes which beats the several hours last week by about several hours. This was Fflowers first tank since his teens, which explains why a level 74 went into a level 70 instance. Also it makes the whole defence/hit cap stuff much less of an issue, what with Ingvar being a paltry level 72. The healer was a shadow specced priest, so being high level was, I’m sure, a help there as well.
How did it go?
Fair to SoSo I’d say.
The hunter’s pet was a bit unruly, pulling mobs off me the whole time he was there. And a few of times on trash I lost a mob. I tried taunting it several times but what with the DPS hitting on it I never quite got it’s full attention. So now I know what mocking blow is for!
There’s loads of scope for improvement, particularly in keeping up Demoralising Shout, I used it, but no way enough. And I was relying on the AOE and cleaves to keep secondary mobs on me, not tab/sunder(or devastate) as I think Panzercow recommends.
It was still fun, and we finished the instance (with me dead at the end watching the DK in blues tanking). I’ll certainly be doing it one more time before moving onto the Nexus. And after that, well, who knows? It looks suspiciously like the end of questing for Fflowers though.
Otherwise I did nothing in WoW this weekend (excluding fishing and the JC daily).
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As a tank, you gain the automatic right to shout at people. It’s part of the requirement of being a tank.
It also comes with the added bonus of being the leader of the party. If you’re not… you usually should be.
If a DPS is stupidly pulling aggro on mobs, it is your god-given right to teach them the error of their ways.
And if the behaviour continues… to remove them from the group.
It’s amazing how many people don’t know the basic reasons for most wipes:
DPS pulls Aggro -> They get Hit -> Healer Spam Heals them -> Healer gets their Aggro -> They get Hit -> Healer Dies -> Group Wipes.
Unless you can break that cycle, it’s an inevitable wipe.
And when the healer dies, everyone points the finger at the tank for not saving them. So you’d be making a rod for your own back not to speak up sooner.
If you have a very sensible (or spiteful) healer, they’ll let any over-agroing DPS’er drop dead, because that way the mob will usually just wander back over to the tank afterwards.
No Tank / Healer = Wipe
A Dead DPS = Slower Win
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