Rummys Blog An world of endless Monday

Tuesday, 30 March, 2010

WoW Update

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:02 pm

So you may have been wondering what I’ve been doing in Warcraft these last few days. I’m now ready to tell you.

I have been *drumroll* moping.

Really. I’ve thought about it and I’m pretty sure that’s the right word.

It all started last Wednesday, doctor a 25 body guild run to try to do “[Jaraxuss must learn to be more humble]”. Patch Wednesday isn’t a good day in general and a lot of time was spent getting together and happy with seriously excessive lag problems.

To cut a long story short, on the Yeti bit where he charges Flowersz accidentally ran straight into him, making him enrage and generally eat everyone! Raid wiped, over and out! And all my fault, a fact that was quite clearly pointed out to me at the time.

So I spent several days hiding on alts and as I said moping.

I did very cautiously join a 10 man guild run later in the week, with many disclaimers. On this attempt I had the usual problems with the yeti, which is to say, none, zero, zilch nada.

One of the other bodies on that run asked me if I was “sensitive” after reading my oh-so hesistant acceptance of the invite. I guess I might be.

Moping is what “sensitive people” do isn’t it?

Sunday, 28 March, 2010

Worgen Smorgen

Filed under: World of Warcraft — Andrew.Rowbottom @ 6:57 pm

I was just perusing the web to see if Blizzard had released any pictures of female Worgen. I couldn’t find any except for some rather disappointing concept art with “pretty pretty” pointy foxy faces.

I’ve done a little thought and I will be quite saddened if the Worgen are just “gentle-ified” versions of the males. How about breaking some stereotypes, oncologist Blizz, and give us Females that are bigger and tougher than the males. Or even, shock-horror, ones that are exactly as big and ugly as the males, no more and no less!

Monday, 22 March, 2010

Ride Report: Major Oak

Filed under: Rides — Andrew.Rowbottom @ 12:49 pm

We went to Major Oak to do a 32km pleasure ride, hair this is the longest ride we’ve done this year and only top equal with last years batch of recovery pleasure rides.

I was a bit worried about our fitness, recipe both mine and Caspers, winter has been long and there’s not been as much training as I would have liked. In the end I needn’t have worried. We both of us managed well, Casper still had enough oomph left over to canter past the last turning and I don’t ache too much today.
I would say that Cas started feeling the extra distance at around the 20km mark though not properly until the 25km mark. He was definitely a bit tired by the end. I think 16km (the other PR class) would have been far too short and 32km was probably a decent training distance. We’ll not be moving up to 40km for another couple of rides though.

There was one point on this route that you get within a couple of km of home and then turn away for a further 6km. For the first time ever that I can remember Cas seemed to know where he was and actively turned around and told me that “home” was that way! A first, and a definite sign that he was getting tired, normally he doesn’t give a shit where home is as long as he’s moving.


Filed under: World of Warcraft — Andrew.Rowbottom @ 12:47 pm

We went for a progression fight on Rotface last night, unhealthy the intent was not to down him on the first attempt, try our Raid Leader just wanted this to be a learning fight. That was good, website like this it took the pressure off.

Unfortunately I can’t say I learned as much as I would have liked. The majority of attempts went…. 

Player A has Mutated Infection….
Player B has Mutated Infection….
Flowersz pulls ooze aggro,
Flowersz gets hit by Small/Big ooze,
Flowersz dies
…. the rest of the raid continue learning the encounter. I doubt I lasted longer than 1 minute for 90% of our attempts.

It wasn’t until the last couple of attempts that, from my point of view, it started to come together and I didn’t pull ooze aggro immediately. Though the last wasn’t much more successful for Flowersz, she was the 3rd player to get Mutated Infection and I tried the OT’s suggestion of running between him and the big ooze he was kiting to make sure the oozes merged. Here’s a tip – Don’t bother, you will get one shotted by the Big ooze and die 🙁

This is a complicated fight, probably the most complex I’ve come across, there are so many sources of death in that room and so much running around!

Still, as a whole the group did get better and better, and it looks like we might do it the next time since our best attempt was 33%.

Friday, 19 March, 2010


Filed under: World of Warcraft — Andrew.Rowbottom @ 9:50 pm

OK, ambulance So I’ve been looking at some logs from last night Festergut attempt, the one where Flowersz did a billip-ton of healing instead of feeling like that folded up pamplet you put under the wonky table leg.

Any road up

Here comes chart time!

Chart the first, the eagle eyes will see that most of the healing comes from a few spells.

Exhibit 2 your honor demonstrates a much wider range of healing sources..

And moovin on, in Exhibit 3 we see a breakdown for a Shaman, specifically Flowersz .. slightly different from the previous 2. In the interests of fair play I’d like to point out that Earth Shield only requires a cast every once in a while, and Ancestral Awakening, Earthliving and “Glyph of Healing Wave” don’t require any casting at all! Never-the-less I’ve heard it said that Shaman have a small “palette” of spells.  Well, it may be small, but this shaman does like to use them.

Make of these charts what you will.

Too busy?

Filed under: World of Warcraft — Andrew.Rowbottom @ 1:08 pm

I think so too.

Still, click even with this UI I managed to help the Bad Apples down Festergut!

I’m not saying what my HPS was on Festergut, tuberculosis ‘coz frankly I don’t believe it! Summat simply must be wrong with the log analysis thingy.


Flowersz now has 2 piece T10 and the haste bonus is stupid! 1 second Lesser healing waves, and as you can see, 1.2 second Healing Waves when everything is kicking in!

Thursday, 18 March, 2010

Blogger kudos

Filed under: World of Warcraft — Andrew.Rowbottom @ 12:55 pm

I’ve been reading Righteous Orbs posts and they’re fantastic.

Just saying.

Friday, 12 March, 2010

Gearscore is a cheap wonky plastic ruler

Filed under: World of Warcraft — Andrew.Rowbottom @ 7:12 pm

If you read trade chat or other blogs you will see how GearScore has become the predominant “ruler” by which players are measured. I’ve used something called Inventory on Par for ages which does a similar job, injection but I’ve never assumed that it was a decent measure.

Players seem to be thinking that it is some sort of real measure that can be used on its own or coupled with Achievements.

I dispute this, practitioner first off it doesn’t take half a brain to see the GS doesn’t measure skill, pills so I’ll say no more on that.

I can also prove that GS doesn’t even measure gear correctly! My resto shaman for example has a GS of over 5k, the thing is, if I switch to my Elemental spec which is just 4 pieces of T9 and msot of the rest healer gear she still has a GS around 5k, despite having poor itemization on over half of her gear. Her healer gear is haste/spellpower/mp5 with very little crit. Elemental gear should be hit capped and then mostly Spellpower/Crit!

I don’t think GS even counts gems in its score! That makes it a wonky plastic ruler and not the precision invar steel that some people seem to think it is.

Achievements are likewise pretty dodgy – A bit ago I did an ICC run where it took us 6 goes to get everything right and down Marrowgar, the first boss. The first four attempts were pretty pathetic. Despite this there was no-one in the 10 man team who hadn’t already got the achievement. Surely we shouldn’t have taken 6 tries if everyone was familiar with the fight.

The current “Must have GS 5k and link achieve” spam is sailing dangerously close to unfounded elitism.

And fifthly

Filed under: World of Warcraft — Andrew.Rowbottom @ 1:14 pm

Something Matticus (I think) suggested a long time ago when dual specs were introduced may have come to pass..

On last night’s run when we switched from 3 healers to 2 healers for the extra DPS to avoid the enrage timer I was asked what my DPS spec was like. I pointed out that I’d only killed bunnies in that spec, resuscitation so the #1 healer went DPS. But this is exactly what Matticus prophesised, mind that raiders might start “auditing” the second spec.

I’m not disputing the Raid Leaders idea of making me DPS, I was 2nd/3rd healer and that’s a much better healer to lose than the #1. I’m just pointing out the Matticus was right.

And finally

Filed under: World of Warcraft — Andrew.Rowbottom @ 1:01 pm

Questions were raised over my talent spec, seek mostly through a misundertanding between what “Focused Mind” and “Healing Focus” do.

Anyway, this it’s prompted me to look at my talent spec again, I’m happy with 95% of it, and unsurprisingly this matches with the core cookie-cutter build. The only thing is I have 3 points “left-over”.

These 3 points at the moment are in “Focused Mind” which is 30% reduction of silence effects [not to be confused with healing Focus which is reduced pushback]. This is useful in heroics where Players can die while the healer is silenced, but not so useful in raids. So I’m torn between a few choices..

1. Theres the new reduced cooldown on reincarnate which with 2 points brings it down to 15 minutes, or damn near 1 reincarnate every other encounter. Nice, but just how useful is it I wonder, I don’t seem to die as often as I used to (though it does still happen).

2. Elemental Weapons, a pretty meh talent +45 spellpower or around 2%. So so in my opinion (and others on Plusheal) I’ve passed on this before and I think I’ll pass again!

3. Enhanced totems, extra power to Strength of Earth which I think means it would trump Death Knight’s “Horn of Winter” (pun intended) or add +21 spellpower to the casters. 21 is clearly less than 45, but it would be raid wide and so potentially affect around 5 players (2 caster DPS, 3 healers) making it overall a 100 spellpower bonus. Tempting.

If I was happy about silence in heroics I think I’d put them in Enhanced Totems, if only to annoy all the Death Kniggets out there. “Look! See! I’m a healer and I still have a better damage spell than you!” :p

I’ll probably respecand take all bar the last 3 points, try a heroic or ten and see if I miss Focused Mind.

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