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{ Monthly Archives } January 2011

faith restored

Nothing like a guild run to make you realise that things ain’t so bad. Halls of Origination, smoe wipes, particularly on the first boss and a couple of trash wipes. Who would have thought that casting a spell that didn’t even happen because the mob was too far away would still aggro? Anyway, nice run. [...]

Heroics are hard (again)

Tried to PUG two heroics this weekend. Failed both times.. Tank quit one. And I quite the other. The other was the boss where you have to stand upwind of the boss. Total fail. I can’t seem to easily see which way the wind is blowing, and when I can see it I get cycloned. [...]

Hex, Bind Elemental

So the observant will have figured that BOTH of the above spells are offensive spells that a Restoration Shaman is quite likely to have to cast before or combat. There is a reason for this post, offensive spells have a baseline miss chance, according to the tooltip for my healer my usual restoration kit has zero [...]

cripes, crumbs and carrots again

And it all started so well! A guild Heroic run last night, yipee! Guild runs are so much better than the strange unidentifiable smell that is PUGs! I was really hopeful that I was going to be able to get a new dungeon under my belt, what with having only run 3 so far, the [...]

oh crumbs!

And crikey! And carrots! Dungeons are hard again! So here’s some not-news…. I’ve leveled healy Flowersz to the new level cap questing as Enhancement and grabbing the healy gear where possible. So at level cap she was a bit undergeared as both Enhancement and as Restoration. She’s 525 in mining and JC. Jewelcrafting is not [...]