Rummys Blog An world of endless Monday

Monday, 13 August, 2012

Guild Wars 2

Filed under: Guild Wars 2 — Andrew.Rowbottom @ 12:14 pm

In my perpetual hunt for the next game that will suck me in and spit out a drained husk I’ve pre-purchased Guild Wars 2.

I was pretty certain to buy it anyway, cost so buying it for a few days early access seemed like a good idea. But, order fail time, I’m actually on holiday during the 3 day early access period. I’m not particularly bothered because, as I said, I’m a dead cert for buting it anyway.

What I have got out of it was the chance to play for an entire hour during a “stress test” yesterday. Sure, it was only an hour, but I’ve learn’t a couple of things.

In short. I’m more taken with this game in the first hour than I was in SW:TOR in the first hour.

The starting area runs pretty well on my 2.5 year old laptop – 25fps fullscreen at the next preset above bottom. True, not all glowy/sparkly, but definitely good enough to play.
Fair play, it was an expensive laptop, but there’s always the worry that the next fun MMO won’t run well enough. (Laptop Spec: original Dual core i5 2.3Mhz, Nvidia GT330m here).

It looks pretty nice, a bit like the later Warcraft, so not photo realistic, but then it’s a fantasy world – what is photorealistic? At below “middle” settings I didn’t feel like there was something missing.

There are rift-like “invasion” events .. I took part in 2 of these during my one hour of playtime .. I liked these in rift, and I like them in GW2. I hope they help build some community.

I should have taken a screenie… But I was so busy having fun that I clean forgot!
One of the nice little tweaks in the game is that you can take screenshots at a better quality setting than you play at. Which I think is super cool, iIf you’re going to freeze the game for half a second while you save a frame that renders in 1/30th of a second, you might as well render the frame over a comparatively much longer time and get a screenie that looks as good as that sad git over there with a 3000 pound computer 😮

From reading some of the design philosophy I think they may have some good ideas.. not too many buttons, and a design that makes griefing harder. They want ot make it so that if you see another player running towards you, you’ll think “a potential friend”.

I’m sure I will be posting about this game again. And I’m hoping there will be some of my old Munqui friends around when I get playing.

And finally, whatever happened to Final Fantasy XIV? I never quite made it. If I tire of GW2 I will probably give the “reborn” version another try.

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